Alliott Mod Wiki
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  1. Stone Age
  2. Changes to agriculture
  3. Biodiversity
  4. Stability, Plague, Revolution
  5. Naming map features
  6. Skill point system to acquire techs
  7. Skilled trades
  8. Refined combat
  9. refine socio-political aspects and diplomacy
  10. Expand the depth of in-game missions and other random events, and incorporate these into the tech tree
  11. structure the civs in a tree so that break-off civs follow cultural-historical patterns
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